> >I'd say more: you could draw the fences directly
> >in the tiles. When you have a character walking
> >"over" a "fenced" tile, you just have to put a
> >sprite over that particular tile. :)
>
> well, this could be a nice idea, but with only 8 16x16 sprites at 1 row
the
> gfx are limited..
>
> lets say 4 sprites for a nice full-color fence for 1 player (you)
> then there's only 4 sprites left for only 1 other player.
2 sprites for a nice a-little-less-full-color-but-still-enough fence.
Then I have room for 3 fences per line.
In practice there will never be more than 3 characters at the same line, all
three behind a fence. And if it occasionally might happen, well, then one
character has no fence in front of him. That's not such a big deal...
~Grauw
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