> > I myself think 8x8-based games are better-looking and better-playing
than
> > 16x16-based games (on the SNES for example). But at the other hand,
there
> > are also very nice 16x16 games. And a lot of SNES-games don't have the
> > characters limited to walk on the exact tiles (like in all MSX games). I
> > could make my engine do that, it's not that hard...
>
> The main character could be sprite-based, while
> others could be shapes. Is it possible? Is it
> any good?

The thougth had crossed my mind.
However, walking behind fences can then ONLY be done by using sprites. And
the nr. of sprites per line decrease because the main character also uses 2
or 3 sprites.


~Grauw


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