>I'd say more: you could draw the fences directly
>in the tiles. When you have a character walking
>"over" a "fenced" tile, you just have to put a
>sprite over that particular tile. :)

well, this could be a nice idea, but with only 8 16x16 sprites at 1 row the 
gfx are limited..

lets say 4 sprites for a nice full-color fence for 1 player (you)
then there's only 4 sprites left for only 1 other player.

and maybe 4 sprites for 1 fence is not enough..
if the screen is NOT 'scrolling' or moving then not much has to be copied 
anyhow.. time enough to put that extra gfx on a fenced grass tile..

\/\/


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