On Tue, 23 May 2000, Laurens Holst wrote:

> > all characters should be true bitmaps!
> 
> 4 OR'ed sprites are equivalent to a bitmap. And the drawing-process is much
> faster.

But everything that should be drawn on top of the main character should
also be a sprite. So you'll need sprite versions of every block that can be
above the main character.

I think it's a better idea to turn off all sprites, since VDP copy commands
are a lot faster when sprites are off. And you will need copy commands for
the largest part of the screen anyway.

Instead of a border mask using sprites, you can either use the Space
Manbow option (hardware border mask if you have V9958, no border mask if
you have V9938) or make a border using VDP commands (block fill is very
fast).

Bye,
                Maarten

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