> On Thu, 01 Jun 2000, Rieks W. Torringa wrote:
> 
> > it's only to point out that I think you 
> > will be respected and valued much more when you create a game that exceeds 
> > any MSX RPG made until now.
> 
> Making an exceptional RPG will take a lot of effort, whether you use turbo
> R or not. You mentioned X-tazy. The biggest problem with X-tazy is not that
> it has such high system requirements. The problem is that it's still not
> finished.

In Tilburg I heard that Mi-Chi (he was there!) and this other fellow of Abyss 
will finish X-Tazy! They said it was too far completed to let it drop now. But 
we'll have to be patient I guess... (BTW: I asked them to e-mail me, but they 
did not... If they read this: please mail me!)

Grtjs, Manuel ((m)ICQ UIN 41947405)

PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org/)
PPS: Visit my home page at http://bilderbeek.cjb.net/ 



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