] To be the first: NO!!!! The location RAM slot is not in the MSX ] standard. The RAM can be in any slot. You'll have to find out yourself ] in which it is. From Basic it is easy though: the upper two selected ] blocks are from the (first found) RAM slot... :-) (This trick is always ] used in megaROM cracks, afaik... ;-) ] ] Hmm, I hope I didn't say something stupid here. No, not really. Though, the rule is not entirely complete.
If memory serves me correct, it is more like: 1) Without MSXDOS2: in each page, the first RAM slot is selected --> this indeed gives problems loading (cracked) megaroms into a machine with non-mapped memory in a lower slot... 2) On non-turbo R with MSXDOS2: --> The largest memory mapper is selected 3) On MSX turbo R (regardless of MSXDOS2): --> The internal memory mapper is selected. But please do not quote me on this. It might still be uncomplete and inaccurate. Anybody willing to do experiments to be able to get the complete list of memory-search strategies used in various combinations of MSX1, MSX2(+), MSXDOS2, MSX turbo R. With and without multiple memory banks. Some mapped, others non-mapped... Kind regards, Alex Wulms -- Visit The MSX Plaza (http://www.inter.nl.net/users/A.P.Wulms) for info on XelaSoft, Merlasoft, Quadrivium, SD-Snatcher on fMSX, the MSX Hardware list, XSA Disk images, documentation, Japanese MSX news from Ikeda and lots more. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
