David, How did you mix all the sounds in the song?
On 2/22/12, Jerry Evans <je...@novadsp.com> wrote: > > On 22/02/2012 19:33, David Olofson wrote: >> There is a version here, actually: >> http://eel.olofson.net/download/ChipSound-20111207.tar.bz2 >> >> It was released along with a little Ludum Dare jam entry I made using the >> "Kobo II" engine in the (rather messy) state it was in at the point. There >> is >> a small SDL + console test program included with ChipSound, but the debug >> sound test dialog in the game is probably more useful. It requires OpenGL >> though, as it's built using the in-game GUI toolkit. > Excellent and thanks. As soon as I get the mythical 5 minutes ... > > > -- > dupswapdrop -- the music-dsp mailing list and website: > subscription info, FAQ, source code archive, list archive, book reviews, dsp > links > http://music.columbia.edu/cmc/music-dsp > http://music.columbia.edu/mailman/listinfo/music-dsp > -- dupswapdrop -- the music-dsp mailing list and website: subscription info, FAQ, source code archive, list archive, book reviews, dsp links http://music.columbia.edu/cmc/music-dsp http://music.columbia.edu/mailman/listinfo/music-dsp