Our little "virus" layer is rgba.beta. Can't seem to get rid of the little
rascal. -Ean

On Sat, Nov 19, 2011 at 11:56 AM, Howard Jones <[email protected]>wrote:

> I've sent this to support - but it could be a legacy thing, I'm on 6.2v2
> here so maybe 6.3 has the cure?
>
> Howard
>
>   ------------------------------
> *From:* Dennis Steinschulte <[email protected]>
> *To:* Howard Jones <[email protected]>; Nuke user discussion <
> [email protected]>
> *Sent:* Saturday, 19 November 2011, 11:29
>
> *Subject:* Re: [Nuke-users] ??? redguard1.glow ???
>
> Fun, now that you mention it, I have had reguard and other written words
> in my nuke file as well as the RED GREEN BLUE thingie I posted a few days
> earlier.
> Reading through these posts i have seen some similarities here.
> I got an uncorrupted file for a show FileA_uncor with Nuke 6.0.1. There
> are python, tcl, expressions and all the "regular" stuff in it. Even with
> scripted import and whiteout footage nodes.
> Now I have got a new job where i need to get parts of the FileA_uncor. I
> copy/paste beaches of trees out of the old into the new Nuke 6.3.2 script.
> And after a short SAVE / CLOSE / RESTART NUKE, i have this strange behavior
> and i get FileB_cor with all the RED GREE … REGUARD, HORIZONT and other
> strange channel names  i have never even created.
> Creating a fresh nuke 6.3.2 file, everything works as expected.
> This corruption even appears, when i copy these branches from 6.3.2 back
> into Nuke 6.0.1 .
> Ok my head feels dizzy now.
> I hope this report is kinda useful…
> Dennis
>
>
>
>
> On 19.11.2011, at 11:53, Howard Jones wrote:
>
> Well I'm buggered - chasing up another issue and suddenly I see redguard!!
> This script corrupted with {rgba.red, rgba.green..} appearing everywhere
> which I fixed but every node has ( red green blue) in its label so below id
> just from copying a grade node out and there it is!
> No Tron Gizmo I'm aware of.
>
> Howard
>
> set cut_paste_input [stack 0]
> version 6.2 v2
> push $cut_paste_input
> add_layer {rgb rgb.red rgb.green rgb.blue}
> add_layer {rgba rgba.beta redguard1.glow rgba.edgeblur}
> add_layer {hilites hilites.red hilites.green hilites.blue hilites.alpha}
> Grade {
>  white {1.933333278 1.684004068 1.478999972 1}
>  maskChannelInput hilites.green
>  name Grade145
>  selected true
>  xpos -1158
>  ypos -2623
> }
>
>
>   ------------------------------
> *From:* Howard Jones <[email protected]>
> *To:* Nuke user discussion <[email protected]>
> *Sent:* Saturday, 19 November 2011, 10:19
> *Subject:* Re: [Nuke-users] ??? redguard1.glow ???
>
> Never seen it so I suspect it's not part of Nuke,
> but now I've said that....
>
> Howard
>
>   ------------------------------
> *From:* Dan Walker <[email protected]>
> *To:* Nuke user discussion <[email protected]>
> *Sent:* Saturday, 19 November 2011, 4:47
> *Subject:* Re: [Nuke-users] ??? redguard1.glow ???
>
> I've heard that this could have come from DD. If someone is reusing a
> config/resource file home/.nuke and it's coming from another facility,
> there is the possibility of contamination.
> On Nov 18, 2011 7:56 PM, "Sam Cole" <[email protected]> wrote:
>
> Could be totally off-base, but I recall that it's a glow gizmo/group
> from Tron that people have kept using.
>
> ./sam
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