I'll look for those in some scripts I have here. But I honestly don't remember 
seeing any of those layers showing up in 6.3v2 and earlier versions.

On 19/11/2011, at 13:53, Ean Carr <[email protected]> wrote:

> Well, what a coincidence. I just found a script at our facility with this:
> 
> add_layer {rgba rgba.beta redguard1.glow}
> 
> Fun times.
> 
> -Ean
> 
> On Sat, Nov 19, 2011 at 12:12 PM, Ean Carr <[email protected]> wrote:
> Our little "virus" layer is rgba.beta. Can't seem to get rid of the little 
> rascal. -Ean
> 
> 
> On Sat, Nov 19, 2011 at 11:56 AM, Howard Jones <[email protected]> 
> wrote:
> I've sent this to support - but it could be a legacy thing, I'm on 6.2v2 here 
> so maybe 6.3 has the cure?
>  
> Howard
> 
> From: Dennis Steinschulte <[email protected]>
> To: Howard Jones <[email protected]>; Nuke user discussion 
> <[email protected]> 
> Sent: Saturday, 19 November 2011, 11:29
> 
> Subject: Re: [Nuke-users] ??? redguard1.glow ???
> 
> Fun, now that you mention it, I have had reguard and other written words in 
> my nuke file as well as the RED GREEN BLUE thingie I posted a few days 
> earlier.
> Reading through these posts i have seen some similarities here.
> I got an uncorrupted file for a show FileA_uncor with Nuke 6.0.1. There are 
> python, tcl, expressions and all the "regular" stuff in it. Even with 
> scripted import and whiteout footage nodes.
> Now I have got a new job where i need to get parts of the FileA_uncor. I 
> copy/paste beaches of trees out of the old into the new Nuke 6.3.2 script. 
> And after a short SAVE / CLOSE / RESTART NUKE, i have this strange behavior 
> and i get FileB_cor with all the RED GREE … REGUARD, HORIZONT and other 
> strange channel names  i have never even created.
> Creating a fresh nuke 6.3.2 file, everything works as expected.
> This corruption even appears, when i copy these branches from 6.3.2 back into 
> Nuke 6.0.1 . 
> Ok my head feels dizzy now.
> I hope this report is kinda useful…
> Dennis
> 
> 
> 
> 
> On 19.11.2011, at 11:53, Howard Jones wrote:
> 
>> Well I'm buggered - chasing up another issue and suddenly I see redguard!!
>> This script corrupted with {rgba.red, rgba.green..} appearing everywhere 
>> which I fixed but every node has ( red green blue) in its label so below id 
>> just from copying a grade node out and there it is!
>> No Tron Gizmo I'm aware of.
>>  
>> Howard
>> 
>> set cut_paste_input [stack 0]
>> version 6.2 v2
>> push $cut_paste_input
>> add_layer {rgb rgb.red rgb.green rgb.blue}
>> add_layer {rgba rgba.beta redguard1.glow rgba.edgeblur}
>> add_layer {hilites hilites.red hilites.green hilites.blue hilites.alpha}
>> Grade {
>>  white {1.933333278 1.684004068 1.478999972 1}
>>  maskChannelInput hilites.green
>>  name Grade145
>>  selected true
>>  xpos -1158
>>  ypos -2623
>> }
>> 
>> 
>> From: Howard Jones <[email protected]>
>> To: Nuke user discussion <[email protected]> 
>> Sent: Saturday, 19 November 2011, 10:19
>> Subject: Re: [Nuke-users] ??? redguard1.glow ???
>> 
>> Never seen it so I suspect it's not part of Nuke,
>> but now I've said that....
>>  
>> Howard
>> 
>> From: Dan Walker <[email protected]>
>> To: Nuke user discussion <[email protected]> 
>> Sent: Saturday, 19 November 2011, 4:47
>> Subject: Re: [Nuke-users] ??? redguard1.glow ???
>> 
>> I've heard that this could have come from DD. If someone is reusing a 
>> config/resource file home/.nuke and it's coming from another facility, there 
>> is the possibility of contamination.
>> On Nov 18, 2011 7:56 PM, "Sam Cole" <[email protected]> wrote:
>> Could be totally off-base, but I recall that it's a glow gizmo/group
>> from Tron that people have kept using.
>> 
>> ./sam
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> 
> 
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