Well, I've found it in several of our tools, which will then be propagated into scene files.
I betcha Nukepedia has some gizmos that are infected too and again, if someone is reusing a config/resource file, downloaded tools or tools they've borrowed from other facilities and they've been incorporated into a pipeline or for personal use in their shots, there is the possibility of contamination. If this is causing scene files to crash, then it's a bigger issue in which the Foundry should be involved. Dan On Mon, Nov 21, 2011 at 12:58 PM, Dennis Steinschulte < [email protected]> wrote: > Err.. actually it's the MCP …d'oh > well no job at MPC for me anymore > > cheers > > On 21.11.2011, at 21:49, Dennis Steinschulte wrote: > > hey ned, > > this is interesting information, but i haven't worked on TRON or somehow > 'near' the cinema world, lately > So far I deleted everything in the scripts (haven't been many in the few > days i figured out the add_layer part). But today, while showing several > old comps (6.0.1 nearly over a year old), the RED GREEN BLUE (aka the red > guard - virus ;) ) showed up all of a sudden. > OMG, the MPC really taking over all scripts… the past .. the future??? > > cheers, the anxiously Dennis > > > On 21.11.2011, at 20:50, Ned Wilson wrote: > > This thread is great, I haven't seen this issue going around in a while! I > was a compositor on Tron at DD, and that is exactly where this "channel > virus" came from. The red guards were the armies of programs that CLU used > as his muscle in the machine world of Tron. They can be seen in the > background of many shots, and they wear helmets and carry spears which glow > in some cases. The costume designers on that show did an amazing job. Those > lines on the suits that glow were actually practical. However, there were > some cases where they wanted the glow enhanced, or the electrical portions > of the suits were malfunctioning, so we did this work digitally. Once a > look was established, someone at DD made a gizmo for the glow enhancement, > hence the redguard1.glow layer. > > This thing is insidious. It quickly spread to pretty much every comp on > Tron. Whenever you cut and paste a node from a script which has this layer, > it would embed the layer creation code in the cut and paste stack, as > someone on the list demonstrated. Every time a script was reused, a gizmo > exported, or an artist shared some nodes with another artist, the channel > virus was propagated. The redguard1.glow layer started showing up elsewhere > in DD, it surfaced on Real Steel and Transformers 3. > > As mentioned previously in the thread, the only way to get rid of this is > with a text editor, or if you're handy with sed or awk you can probably > figure that out too. Every Nuke script in the entire facility must be > checked, plus every single gizmo and Nuke script that is found in the > NUKE_PATH environment. Don't forget user's home directories either. > > > On Nov 19, 2011, at 12:07 PM, Dan Walker wrote: > > I'm gonna try a show wide search for this in all our Nuke comps on Monday. > > Will let ya know what I find too. > > > > On Sat, Nov 19, 2011 at 10:38 AM, Diogo Girondi <[email protected]>wrote: > >> I'll look for those in some scripts I have here. But I honestly don't >> remember seeing any of those layers showing up in 6.3v2 and earlier >> versions. >> >> >> On 19/11/2011, at 13:53, Ean Carr <[email protected]> wrote: >> >> Well, what a coincidence. I just found a script at our facility with this: >> >> add_layer {rgba rgba.beta redguard1.glow} >> >> Fun times. >> >> -Ean >> >> On Sat, Nov 19, 2011 at 12:12 PM, Ean Carr <[email protected]> wrote: >> >>> Our little "virus" layer is rgba.beta. Can't seem to get rid of the >>> little rascal. -Ean >>> >>> >>> On Sat, Nov 19, 2011 at 11:56 AM, Howard Jones >>> <[email protected]>wrote: >>> >>>> I've sent this to support - but it could be a legacy thing, I'm on >>>> 6.2v2 here so maybe 6.3 has the cure? >>>> >>>> Howard >>>> >>>> ------------------------------ >>>> *From:* Dennis Steinschulte <[email protected]> >>>> *To:* Howard Jones <[email protected]>; Nuke user discussion < >>>> [email protected]> >>>> *Sent:* Saturday, 19 November 2011, 11:29 >>>> >>>> *Subject:* Re: [Nuke-users] ??? redguard1.glow ??? >>>> >>>> Fun, now that you mention it, I have had reguard and other written >>>> words in my nuke file as well as the RED GREEN BLUE thingie I posted a few >>>> days earlier. >>>> Reading through these posts i have seen some similarities here. >>>> I got an uncorrupted file for a show FileA_uncor with Nuke 6.0.1. There >>>> are python, tcl, expressions and all the "regular" stuff in it. Even with >>>> scripted import and whiteout footage nodes. >>>> Now I have got a new job where i need to get parts of the FileA_uncor. >>>> I copy/paste beaches of trees out of the old into the new Nuke 6.3.2 >>>> script. And after a short SAVE / CLOSE / RESTART NUKE, i have this strange >>>> behavior and i get FileB_cor with all the RED GREE … REGUARD, HORIZONT and >>>> other strange channel names i have never even created. >>>> Creating a fresh nuke 6.3.2 file, everything works as expected. >>>> This corruption even appears, when i copy these branches from 6.3.2 >>>> back into Nuke 6.0.1 . >>>> Ok my head feels dizzy now. >>>> I hope this report is kinda useful… >>>> Dennis >>>> >>>> >>>> >>>> >>>> On 19.11.2011, at 11:53, Howard Jones wrote: >>>> >>>> Well I'm buggered - chasing up another issue and suddenly I see >>>> redguard!! >>>> This script corrupted with {rgba.red, rgba.green..} appearing >>>> everywhere which I fixed but every node has ( red green blue) in its label >>>> so below id just from copying a grade node out and there it is! >>>> No Tron Gizmo I'm aware of. >>>> >>>> Howard >>>> >>>> set cut_paste_input [stack 0] >>>> version 6.2 v2 >>>> push $cut_paste_input >>>> add_layer {rgb rgb.red rgb.green rgb.blue} >>>> add_layer {rgba rgba.beta redguard1.glow rgba.edgeblur} >>>> add_layer {hilites hilites.red hilites.green hilites.blue hilites.alpha} >>>> Grade { >>>> white {1.933333278 1.684004068 1.478999972 1} >>>> maskChannelInput hilites.green >>>> name Grade145 >>>> selected true >>>> xpos -1158 >>>> ypos -2623 >>>> } >>>> >>>> >>>> ------------------------------ >>>> *From:* Howard Jones <[email protected]> >>>> *To:* Nuke user discussion <[email protected]> >>>> *Sent:* Saturday, 19 November 2011, 10:19 >>>> *Subject:* Re: [Nuke-users] ??? redguard1.glow ??? >>>> >>>> Never seen it so I suspect it's not part of Nuke, >>>> but now I've said that.... >>>> >>>> Howard >>>> >>>> ------------------------------ >>>> *From:* Dan Walker <[email protected]> >>>> *To:* Nuke user discussion <[email protected]> >>>> *Sent:* Saturday, 19 November 2011, 4:47 >>>> *Subject:* Re: [Nuke-users] ??? redguard1.glow ??? >>>> >>>> I've heard that this could have come from DD. If someone is reusing a >>>> config/resource file home/.nuke and it's coming from another facility, >>>> there is the possibility of contamination. >>>> On Nov 18, 2011 7:56 PM, "Sam Cole" <[email protected]> wrote: >>>> >>>> Could be totally off-base, but I recall that it's a glow gizmo/group >>>> from Tron that people have kept using. >>>> >>>> ./sam >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> [email protected], http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> [email protected], http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> [email protected], http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> [email protected], http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> [email protected], http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>> >>> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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