I forgot to mention that It all depends what file format your
outputting. If your outputting to dpx or tiff then set the decode
colorspace/gamma curve the same as RedcineX but in the write node set the
colorspace to "linear".  While working with the R3d though, the viewer will
look different from RedcineX unless you set it to linear.  After reading
back in the dpx/tiff, then you can set the viewer back to srgb and it will
look correct.

If your outputting to Exr from RedcineX then you need add a colorspace node
with in:sRGB and out:Linear (Read node settings all should match RedcineX).
 While this is technically incorrect but it will give you the equivalent of
burning the grade into the EXR.

People here are mentioning using Half Linear Float which does properly
linearize the curve form the chip when going to EXR.  You would need to
extract a lut between the linear R3d and your director's color to use as a
viewer lut and use that in the write node.

-deke

On Tue, Dec 20, 2011 at 00:15, Ron Ganbar <[email protected]> wrote:

> Thanks for this Deke.
> The settings are all the same, but looking at the Nuke Viewer set to sRGB,
> I see a very washed out image - what I would normally consider a Cineon
> looking image. Looking at the Redcine-X viewer it looks correct.
> Any ideas?
>
>
> Ron Ganbar
> email: [email protected]
> tel: +44 (0)7968 007 309 [UK]
>      +972 (0)54 255 9765 [Israel]
> url: http://ronganbar.wordpress.com/
>
>
>
> On 20 December 2011 09:48, Deke Kincaid <[email protected]> wrote:
>
>> First, try hitting the "Metadata" button in the read node.  That should
>> make it grab the right color settings. If not you can match the same
>> settings in Nuke as the one he has in RedcineX (they should all be named
>> the same).
>>
>> Also make sure your using Nuke 6.3v5 because it includes RedGamma2 and
>> RedColor2 which is missing from versions before that (older SDK).
>>
>> -deke
>>
>> On Mon, Dec 19, 2011 at 23:34, Ron Ganbar <[email protected]> wrote:
>>
>>> Hi all,
>>> I don't have a lot of experience with converting R3D files, but I so far
>>> did it with Nuke and was pretty happy with the result.
>>> However, a director, who is technically minded, just told me that when
>>> he takes something into Redcine-X and without changing the color at all he
>>> gets something he likes. I did the same thing, and indeed the image looks
>>> nice. When I do the same thing in Nuke I get a very washed image. What's
>>> the output colorspace of the Nuke R3D read node? How can I get the same
>>> kind of output from Nuke's Read node to Redcine-X's output?
>>>
>>> Thanks,
>>> Ron Ganbar
>>> email: [email protected]
>>> tel: +44 (0)7968 007 309 [UK]
>>>      +972 (0)54 255 9765 [Israel]
>>> url: http://ronganbar.wordpress.com/
>>>
>>>
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>>>
>>
>>
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>
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