Perfect! I wasn't expecting a scanline renderer into a deep from image to work like that but that's great.
Cheers MPC NYC Alex Harding | 2D Lead 434 Broadway, 9th Floor, New York City, 10013 T 212.915.3110 www.moving-picture.com<http://www.moving-picture.com/> ________________________________ From: Lev Kolobov Sent: 16 April 2013 14:52 To: Alex Harding; nuke-users; [email protected] Subject: RE: Nuke card -> deep not deepToImage, i mean deepFromImage ________________________________ From: Lev Kolobov [[email protected]] Sent: 16 April 2013 19:48 To: Alex Harding; nuke-users; [email protected] Subject: RE: Nuke card -> deep Yes, kind of. (it has limitation like sample 1 only) Create card, Scanlinerender with your camera. Normal 3D setup. Right after scanlinerender place deepToImage. This will convert your 3D render into Deep. The deep will be matched to your Maya renders. Let me know if you have questions. Cheers, Lev ________________________________ From: Alex Harding [[email protected]] Sent: 16 April 2013 19:39 To: nuke-users; [email protected] Subject: Nuke card -> deep Hi, Is it possible to place deep planes (ie, for holdout roto) using a standard nuke card rather than the deepToImage and DeepTransform nodes? As far as I can see there's no way to rotate the image using deepTransform. Similarly it would be really useful to be able to displace or bend the card to give it some depth. I can't seem to find much in the internet about deep workflows... Cheers AH MPC NYC Alex Harding | 2D Lead 434 Broadway, 9th Floor, New York City, 10013 T 212.915.3110 www.moving-picture.com<http://www.moving-picture.com/>
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