Have you tried doing something like adding an expression to deep.back in a
DeepExpression node?
Like :
deep.front + <offset>



On 17 April 2013 13:14, Lev Kolobov <[email protected]> wrote:

>  My question to this subject is actually different... What about
> "Sample"? Currently, if I take any ScanlineRender and attach DeepFromImage,
> it creates only one sample. Is there any way to spread it in the space into
> multiply samples? Any secret Expressions or smart tool you can share?
> Converting Nuke's particles into Deep is fun, especially integrating with
> Maya Deep Renders, but they are still only one sample deep. Any workarounds?
>
>
>  ------------------------------
> *From:* Michael Garrett [[email protected]]
> *Sent:* 17 April 2013 16:18
> *To:* Nuke user discussion
> *Subject:* Re: [Nuke-users] RE: Nuke card -> deep
>
>  Yes, it's definitely going to be handy to have deep output (soon, I
> hear). I'm generating deep holdout geometry right now so I can hold out the
> cg from the plate. I'm projecting roto shapes on to many bits of
> overlapping geo (not cards) and each one is getting its own ScanlineRender.
>
>  Michael
>
>
> On 16 April 2013 23:35, Frank Rueter <[email protected]> wrote:
>
>> DeepFromImage works fine as long as you don't have occluding objects (or
>> need to get in between self-occluding edges of a single object), which is
>> why I'm gagging to see deep output from the ScanlineRender node myself
>> (last year Jon said we'd get it in March, any ETA??).
>>
>> Last time I had to do a bunch of particle sprites to combine with deep
>> renders, I had to divvy up my Nuke scene into blocks of geo/particles that
>> did not overlap in depth, render them, DeepFromImage them, DeepMerge them
>> all together, then I was ready to roll. It worked great, just wasn't as
>> straight forward as I had liked.
>>
>> We are getting there though...
>>
>> Cheers,
>> frank
>>
>>
>>
>>
>>
>> On 4/17/13 2:29 PM, Michael Garrett wrote:
>>
>> Ha, we both made the mistake of calling it DeepToImage (of course I meant
>> DeepFromImage...)
>>
>>
>> On 16 April 2013 16:06, Alex Harding <[email protected]> wrote:
>>
>>>  Perfect!
>>>
>>> I wasn't expecting a scanline renderer into a deep from image to work
>>> like that but that's great.
>>>
>>> Cheers
>>>
>>>
>>>   *MPC NYC*
>>>  *Alex Harding | 2D Lead*
>>> 434 Broadway, 9th Floor, New York City, 10013*
>>> T* 212.915.3110
>>> *
>>> *
>>>  www.moving-picture.com
>>>    ------------------------------
>>> *From:* Lev Kolobov
>>> *Sent:* 16 April 2013 14:52
>>> *To:* Alex Harding; nuke-users; [email protected]
>>> *Subject:* RE: Nuke card -> deep
>>>
>>>  not deepToImage, i mean deepFromImage
>>>
>>>
>>>  ------------------------------
>>> *From:* Lev Kolobov [[email protected]]
>>> *Sent:* 16 April 2013 19:48
>>> *To:* Alex Harding; nuke-users; [email protected]
>>> *Subject:* RE: Nuke card -> deep
>>>
>>>  Yes, kind of. (it has limitation like sample 1 only)
>>> Create card, Scanlinerender with your camera. Normal 3D setup. Right
>>> after scanlinerender place deepToImage. This will convert your 3D render
>>> into Deep. The deep will be matched to your Maya renders.
>>> Let me know if you have questions.
>>> Cheers,
>>> Lev
>>>
>>>  ------------------------------
>>> *From:* Alex Harding [[email protected]]
>>> *Sent:* 16 April 2013 19:39
>>> *To:* nuke-users; [email protected]
>>> *Subject:* Nuke card -> deep
>>>
>>>   Hi,
>>>
>>> Is it possible to place deep planes (ie, for holdout roto) using a
>>> standard nuke card rather than the deepToImage and DeepTransform nodes? As
>>> far as I can see there's no way to rotate the image using deepTransform.
>>> Similarly it would be really useful to be able to displace or bend the card
>>> to give it some depth.
>>>
>>> I can't seem to find much in the internet about deep workflows...
>>>
>>> Cheers
>>> AH
>>>
>>>   *MPC NYC*
>>>  *Alex Harding | 2D Lead*
>>> 434 Broadway, 9th Floor, New York City, 10013*
>>> T* 212.915.3110
>>> *
>>> *
>>>  www.moving-picture.com
>>>
>>> _______________________________________________
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>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>
>>
>>
>>
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