In response to my comment:
I would like to be able to use the trick I used in
Amulet in future products: putting a reference to the
license on our website and incorporating it into the
product that way.
Rogers wrote:
"I don't think it's fair to ask people to go through
that hoop just to find out the licensing terms that
apply to the product. The license should be included
in full in any publication that uses it."
Fair to whom?
Here is the problem with that position. Only a maximum
of 5% of purchasers are ever going to care about
whether content is open or closed because it has no
impact on running the game. The only people who would
care are future d20 developers who want to use
something from my work in their future work. And that
is probably only 5% or that 5% that cared in the first
place. So I guess I dont mind a system or notice that
is convenient to 99% and inconvenient to 1%. Because a
purchaser is going to be pissed to see they spent
money on a product with two pages that are full of
usless legal crap (in their minds). If that makes a
potential d20 producer have to check my web site, I
dont think that is so onerous.
Clark
=====
http://www.necromancergames.com
"3rd Edition Rules, 1st Edition Feel"
__________________________________________________
Do You Yahoo!?
Send instant messages & get email alerts with Yahoo! Messenger.
http://im.yahoo.com/
-------------
For more information, please link to www.opengamingfoundation.org