I don't mean to pester about this, but how can that definition of
"Interactive Game" be precise when it uses an inprecise term ("computer
gaming software") that is not further defined elsewhere in the
documentation?
In fact, I believe this is borderline circular definition, and could be
challenged quite easily as such. My feeling is that one could make a very
good case that "Interactive Game" is "computer gaming software" period,
since ALL software (commonsense definition) deals with inputs from users
either directly or through their agents, applies rules to determine outcome,
etc. Without a further definition of "computer gaming software", it is from
my perspective circular (therefore ambigious and could be challengend on
those grounds).
Why isn't the following definition better?
"Interactive Game": means a piece of computer software that is designed to
accept inputs from human players or their agents, and use GAMING rules to
resolve the success or failure of those inputs, and return some indication
of the results of those inputs to the users."
It's clear. It can't be misinterprested to other types of software. And
it's accurate. I don't see where you lose any flexibility with this
wording, but it sure answers a lot of questions that more than a few of use
seem to have had based on the recent search I've done of the mailing list...
Thanks,
Ryan
the *other* Ryan
----- Original Message -----
From: "Ryan S. Dancey" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, April 02, 2001 2:00 AM
Subject: Re: [Open_Gaming] [ogf-d20-l] New to the list and have questions
already
> From: "Ryan Rogers" <[EMAIL PROTECTED]>
>
> > I agree, it is definately lacking, but I think any lawyer would have a
> tough
> > sell saying "computer gaming software" means all software.
>
> The text in the d20 Trademark Guide (incorporated by reference into the
> d20STL) is quite precise, thank you.
>
> "Interactive Game": means a piece of computer gaming software that is
> designed to accept inputs from human players or their agents, and use
rules
> to resolve the success or failure of those inputs, and return some
> indication of the results of those inputs to the users."
>
> Ryan
>
> -------------
> For more information, please link to www.opengamingfoundation.org
-------------
For more information, please link to www.opengamingfoundation.org