> The crystal has negligable jitter. It's the DCM in the Xilinx chip > that's introducing all of the noise. A lot of it comes from ground > bounce and crosstalk from other activity in the FPGA.
Are you saying that there is ground bounce and crosstalk *inside* the FPGA? Kinda hard to beef up the ground inside someone else's chip. :-( Is the ground bounce from a gazillion signals doing the same thing at the same time? If so, is it possible to spread these transitions out in time so that instead of getting one giant ground bounce you get several small ground bounces? _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
