2012/5/28 Peter Stuge <[email protected]>:
> Jose Hevia wrote:
>> > Of course, most companies that set out, a priori, to be fabless and
>> > license IP for profit tend to fail disastrously.  But we're not trying
>> > to sustain a company on this.  Indeed, the profit margin would have to
>> > be painfully small in order to be the least bit competitive anyhow.
>> > Our objective is to put a completely open GPU design out on the
>> > market, and that isn't necessarily profitable.
>>
>> I disagree on that. You were three technical people with a lot of
>> technical engineering knowledge that tried to make a company and did
>> not success.
>
> Jose, do you know what "fabless and license IP for profit" means? Tim
> was not talking about his own company.

I know Peter. I was referring to the "we are not trying to sustain a
company on this". Why not? They actually tried in the past.

They also tried to sell the cards itself. My opinion is that making
the cards was not a bad idea. It seems like they lost all hope on the
company idea.
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