Hi Robert,
You're right, this is probably the best way. I'll try it and make a patch this
week.
Also, I noticed this in osg::FrameBufferObject header :
At line 403 :
Code:
META_StateAttribute(osg, FrameBufferObject,
(StateAttribute::Type)0x101010/*FrameBufferObject*/);
The "FrameBufferObject" state attribute type is not part of the standard
StateAttribute::Type enum. Is there any reason for that or should I add this
value to the enum ?
Thank you!
Cheers,
Aurelien
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=55327#55327
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