I am getting the exact same behavior (and the same warning). Are you using Exceed/Exceed3D? I gave up solving this one a while ago and wrote it off as an Exceed problem.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Sent: Wednesday, August 29, 2007 2:52 PM To: [email protected] Subject: [osg-users] Shaders and ssh I have two machines (let's call them 1 and 2) with identical hardware and software that run an application using OpenSceneGraph. When I run my program locally on machine 1 or locally on machine 2, everything works as expected. However, whenever I ssh -X from machine 1 to machine 2 or vice versa, everything looks fine graphically except the shaders I am using don't seem to be executing. According to my debug statements, the shaders are loading properly, but they just don't seem to be executing. Also when I ssh -X and then run the program, I get a warning that says: warning: Producer::RenderSurface, under the X11 environment has tested the glXWaitVideoSyncSGI extension and found it to be be working proplery... Does this warning have anything to do with my shaders no functioning properly when I ssh -X into a machine? Thanks, Jason _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

