I am rendering on the local system, in other words, if I ssh into
machine 1 from machine 2, and run the program, the window will pop up
in machine 2's monitor. I think all it does is just use #1 resources
to run the program.

I thought perhaps it was a pathing issue, which is why I put in some
outputs to see if the shaders were being loaded and by all accounts it
appears the shaders are being loaded.

On 8/29/07, Vican, Justin E. <[EMAIL PROTECTED]> wrote:
> Are you rendering the graphics on the local system (where the SSH
> command is executed) or on the remote system (where the OSG application
> is actually running)?
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jason
> Sent: Wednesday, August 29, 2007 3:47 PM
> To: [email protected]
> Subject: Re: [osg-users] Shaders and ssh
>
> For this particular problem I am not using Exceed/Exceed3D. It is from
> linux box to linux box. Using NVidia Quadro FX 3400.
>
> Is there anything in the .nvidia-settings-rc file I can change to get
> this to work?
>
> On 8/29/07, Vican, Justin E. <[EMAIL PROTECTED]> wrote:
> > I am getting the exact same behavior (and the same warning).  Are you
> > using Exceed/Exceed3D?  I gave up solving this one a while ago and
> wrote
> > it off as an Exceed problem.
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Jason
> > Sent: Wednesday, August 29, 2007 2:52 PM
> > To: [email protected]
> > Subject: [osg-users] Shaders and ssh
> >
> > I have two machines (let's call them 1 and 2) with identical hardware
> > and software that run an application using OpenSceneGraph.
> >
> > When I run my program locally on machine 1 or locally on machine 2,
> > everything works as expected. However, whenever I ssh -X from machine
> > 1 to machine 2 or vice versa, everything looks fine graphically except
> > the shaders I am using don't seem to be executing.
> >
> > According to my debug statements, the shaders are loading properly,
> > but they just don't seem to be executing.
> >
> > Also when I ssh -X and then run the program, I get a warning that
> > says: warning: Producer::RenderSurface, under the X11 environment has
> > tested the glXWaitVideoSyncSGI extension and found it to be be working
> > proplery...
> >
> > Does this warning have anything to do with my shaders no functioning
> > properly when I ssh -X into a machine?
> >
> > Thanks,
> > Jason
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or
> > g
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> >
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> g
> >
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