Hi J-S,

Thanks for your interest on this topic. I will try to make a curve drawing
interface for my graduation project. So I will inform the mail-list about
any updates on curve drawings. Maybe it can be added to a future release of
osg.

P.S: Robert thanks for your reply too. I don't want to search 3rd party
plugins for tesselation since I don't have much time. I will give a try to
osgTeapot example.

/emre

On Dec 23, 2007 4:00 PM, Jean-Sébastien Guay <[EMAIL PROTECTED]>
wrote:

> Hello Emre,
>
> >> Is there any way to render bspline, nurb or any kind of curve in osg ?
> >
> > There is no parametric support in the core OSG.
> >
> > You can extend the OSG to support it, and the osgteapot example is an
> > example of this.  Or you can take a 3rd party tool for doing the
> > tessellation and get the OSG to render the final result.
>
> GLU and GLUT also includes support for NURB and Bezier curves and
> surfaces (which are automatically tesselated by OpenGL), but there is
> no interface to that in the OSG as of now. So another avenue, instead
> of requiring an external library for the parametric curve and surface
> support, could be to make an interface to the GLU and GLUT functions
> (again using the osgTeapot example as a base).
>
> A good interface to that would likely be an interesting addition to
> the OSG. I was thinking of doing it sometime (for rendering cables and
> flexible pipes), but will likely not get to it before at least Q2
> 2008. If you decide to pursue this avenue, I will gladly test any
> progress you make.
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay     [EMAIL PROTECTED]
>                         http://whitestar02.webhop.org/
>
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-- 
Emre Koc
Sabanci University
Faculty of Engineering and Natural Sciences
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