Hello, We try to port openscenegraph to a device where only opengl es is available. Does anyone know if this was tried before? And if - if the sources are available? If not - does anyone have experience or any hints with porting opengl applications to opengl es? The problem in detail is that many of the opengl functions used by openscenegraph are not available on opengl es , eg GL_POLYGON, Shading or any functions introduced in OpenGl 2.0. Is there any well performing algorithm to replace for example GL_POLYGON with eg GL_TRIANGLES (etc).
Any hints would be helpful. With best regards Oliver and Andreas ******************************************* Diese E-Mail enthaelt vertrauliche und/oder rechtlich geschuetzte Informationen. Wenn Sie nicht der richtige Adressat sind oder diese E-Mail irrtuemlich erhalten haben, informieren Sie bitte sofort den Absender und loeschen Sie diese Mail. Das unerlaubte Kopieren sowie die unbefugte Weitergabe dieser Mail ist nicht gestattet. This e-mail may contain confidential and/or privileged information. If you are not the intended recipient (or have received this e-mail in error) please notify the sender immediately and delete this e-mail. Any unauthorized copying, disclosure or distribution of the contents in this e-mail is strictly forbidden. ******************************************* _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

