On Jan 22, 2008 1:08 PM, Charles, Oliver <[EMAIL PROTECTED]> wrote: > Sadly were restricted to use OpenGl ES 1.0 with Framebuffer Objects Extension > so Shaders most probably won´t work ;)
Do you have to stick the the fixed point profile or do you have full floating point support. fixed point maths was one area that I was concerned about w.r.t porting. > We have to forward Greetings from Rainer Oder to you. Please return the greetings ;-) Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

