Hi Marco, On Mon, Mar 31, 2008 at 5:35 PM, Marco Jez <[EMAIL PROTECTED]> wrote: > Here are the results: upon firing the GLObjectsVisitor, the app built with > OSG 1.2 calls glGenTextures() 1795 times, while the newer build calls it > 2734 times. I'll study the osgViewer code, maybe my viewer is setting up > things incorrectly... If so, I wonder why it works fine with OSG 1.2.
It's a bit of long shot, but you could have a look at what the osgUtil::Optimizer is doing with the data, perhaps OSG-2.x is being more conservative with collapsing "duplicate" state. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

