Hi Marco,

On Mon, Mar 31, 2008 at 5:35 PM, Marco Jez <[EMAIL PROTECTED]> wrote:
>  Here are the results: upon firing the GLObjectsVisitor, the app built with
>  OSG 1.2 calls glGenTextures() 1795 times, while the newer build calls it
>  2734 times. I'll study the osgViewer code, maybe my viewer is setting up
>  things incorrectly... If so, I wonder why it works fine with OSG 1.2.

It's a bit of long shot, but you could have a look at what the
osgUtil::Optimizer is doing with the data, perhaps OSG-2.x is being
more conservative with collapsing "duplicate" state.

Robert.
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