On Mon, Nov 10, 2008 at 10:06 AM, Sukender <[EMAIL PROTECTED]> wrote:
> Thanks for the openGL explanation.
> Well, I already checked for the normals (I didn't know for the 
> Material/ColorArray, but I knew for this!)... And they're ok (Lighting is on).

Are you able to export an .osg or .ive file that contains your
complete but not working model?  Others could then load it to see if
it's a platform specific issue.

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