Donn,

LibZip is optional -- if you leave it blank in CMake, you should be ok. It
is only there to enable a ZIP-file-based cache, which is experimental
anyway.

Otherwise, I posted a pre-built LibZip for windows on the wiki under the
build docs.



Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791


On Fri, Jan 23, 2009 at 12:28 PM, Donn Mielcarek <
[email protected]> wrote:

> I've been trying to get it to compile under Windows.
> Apparently there is no libzip currently available for
> Windows (which uses zip.h, not to be confused with
> ziplib, which uses zlib.h).
>
>
>
>
> On Fri, Jan 23, 2009 at 12:15 PM, Robert Osfield <[email protected]
> > wrote:
>
>> Hi Glenn,
>>
>> On Fri, Jan 23, 2009 at 4:47 PM, Glenn Waldron <[email protected]>
>> wrote:
>> > Thanks for the kind words. I've added it to the Community News page as
>> you
>> > recommended.
>>
>> Thanks.
>>
>> I've just checked out osgEarth svn/trunk and attempted to compile but
>> found that the FIND_PACKAGE(LIBZIP) in osgEarth/CMakeLists.txt should
>> read FIND_PACKAGE(LibZip), I presume you do most of dev under
>> Windows...
>>
>
>
>
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>
>
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