Hi all,

If someone is interested, I built the "openscenegraph-all" packages for the RC5 
in debug and release (VC8sp1 32 bits) and made them available for download.
See http://pvle.sourceforge.net/dependencies.html

Note to Robert: Everything went fine! When the 2.8.0 final would be here, I'll 
put all the built packages on the FTP, unless Jean-Sébastien does it before me 
:)

But have 2 questions:

1. Both debug and release packages contain generated documentation (So you have 
a "Overwrite file?" prompt from the unarchiver une unziping both). Do you think 
we should disable the inclusion (or building) of the doc when in debug, or is 
it safer to keep as it is?

2. I saw that "Cygwin" and "nmake" sections on 
http://www.openscenegraph.org/projects/osg/wiki/Community/PackageMaintainers 
... Is there any difference between *binaries* generated from MinGW-gcc and 
Cygwin-gcc? And for nmake, I guess it uses the MSVC compiler, right? So 
binaries are not different from "pure" MSVC ones, or am I wrong?
This could be confusing: if you use an "nmake" build, will this be a VC7, VC8, 
or VC9 one? Moreover, I thought that Cygwin, MinGW and nmake packages are named 
against the compiler (it shows "gcc" and "vc" in the name). So I suggest these 
sections to be removed, but I just need confirmation.

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
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