Hi,

> 3. Does nmake use MSVC compiler?
> If you say "yes" to either (2) or (3), then the corresponding sections of
> the 'PackageMaintainers' page should be removed to avoid confusion.

I posted about this day weeks ago, suggesting the same thing as you.
nmake is just another way to use the vc compilers so should be removed
from packagemaintainers. In my post I humbly stated that I don't know
everything there is to know about anything (its true) and that people
of other opinions should flame me. So far noone has so I'd say rmove
nmake from PackageMaintainers wiki page.

Mattias

>
> Thanks.
>
> Sukender
> PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
>
>
> Le Tue, 10 Feb 2009 23:20:49 +0100, Sukender <[email protected]> a écrit:
>
>> Hi all,
>>
>> If someone is interested, I built the "openscenegraph-all" packages for
>> the RC5 in debug and release (VC8sp1 32 bits) and made them available for
>> download.
>> See http://pvle.sourceforge.net/dependencies.html
>>
>> Note to Robert: Everything went fine! When the 2.8.0 final would be here,
>> I'll put all the built packages on the FTP, unless Jean-Sébastien does it
>> before me :)
>>
>> But have 2 questions:
>>
>> 1. Both debug and release packages contain generated documentation (So you
>> have a "Overwrite file?" prompt from the unarchiver une unziping both). Do
>> you think we should disable the inclusion (or building) of the doc when in
>> debug, or is it safer to keep as it is?
>>
>> 2. I saw that "Cygwin" and "nmake" sections on
>> http://www.openscenegraph.org/projects/osg/wiki/Community/PackageMaintainers
>> ... Is there any difference between *binaries* generated from MinGW-gcc
>> and Cygwin-gcc? And for nmake, I guess it uses the MSVC compiler, right?
>> So binaries are not different from "pure" MSVC ones, or am I wrong?
>> This could be confusing: if you use an "nmake" build, will this be a VC7,
>> VC8, or VC9 one? Moreover, I thought that Cygwin, MinGW and nmake packages
>> are named against the compiler (it shows "gcc" and "vc" in the name). So I
>> suggest these sections to be removed, but I just need confirmation.
>>
>> Sukender
>> PVLE - Lightweight cross-platform game engine -
>> http://pvle.sourceforge.net/
>> _______________________________________________
>> osg-users mailing list
>> [email protected]
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
> _______________________________________________
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>
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