Hi JS,

Well, the 'all' package was just for me. As package maintainers, I think we 
should provide separate packages as you say, or averything ('all' + separated).

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/


Le Wed, 11 Feb 2009 14:39:52 +0100, Jean-Sébastien Guay 
<[email protected]> a écrit:

> Hi Sukender,
>
>> 1. Both debug and release packages contain generated documentation (So you 
>> have a "Overwrite file?" prompt from the unarchiver une unziping both). Do 
>> you think we should disable the inclusion (or building) of the doc when in 
>> debug, or is it safer to keep as it is?
>
> I would vote for a different approach: upload separate packages instead
> of the -all package. That way people can download what they need, and
> "automatically" the documentation will not be there twice.
>
> But if we really want to keep the -all package as the official one, then
> I would say that only the debug package should contain the docs. To do
> any development on Windows you need both the release and debug packages,
> but if you only want to run osgviewer you will only download release,
> and in that case the docs are of no use to you.
>
>> 2. I saw that "Cygwin" and "nmake" sections on 
>> http://www.openscenegraph.org/projects/osg/wiki/Community/PackageMaintainers 
>> ... Is there any difference between *binaries* generated from MinGW-gcc and 
>> Cygwin-gcc? And for nmake, I guess it uses the MSVC compiler, right? So 
>> binaries are not different from "pure" MSVC ones, or am I wrong?
>> This could be confusing: if you use an "nmake" build, will this be a VC7, 
>> VC8, or VC9 one? Moreover, I thought that Cygwin, MinGW and nmake packages 
>> are named against the compiler (it shows "gcc" and "vc" in the name). So I 
>> suggest these sections to be removed, but I just need confirmation.
>
> I'm the one who put those sections, I don't even know if they're needed.
> You could remove them and someone else can add them in the future if
> they're really needed. And yes, someone else (Mattias?) said that nmake
> will use msvc to build so it's the same as msvc, so we can just remove
> that one.
>
> Thanks,
>
> J-S

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