Thanks all,

I wanted to remove only 'nmake' section, but JS already did it. I simply added 
a note.
Mattias: Sorry I didn't see your previous post.

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/


Le Wed, 11 Feb 2009 12:55:29 +0100, Paul Melis <[email protected]> a écrit:

> Sukender wrote:
>> Hi Robert, hi all,
>>
>> Sorry to push this topic up, but I think this may be important for the 
>> 2.8.0. I re-write in a shorter manner what was important in my post:
>> 1. How Cygwin/MinGW/nmake packages are named (= the name of the compiler)?
>> 2. Do Cygwin and MinGW have the same compiler and generate same binaries?
>>
> I'm fairly certain they generate different binaries. Cygwin executables
> are dependent on the cygwin runtime, while Mingw executables use the
> standard MSVC runtime. There does seem to be a mingw-compatibility
> option to cygwin (-mno-cygwin), which seems to remove the dependency of
> executables on the cygwin compatibility layer (cygwin1.dll). I think the
> library formats are also incompatible, although I seem to recall there
> are some tools to do conversions and such.
>
> Paul
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