Is the solution you posted below the final solution you settled on? I
had trouble determining what you finally ended up deciding was the best
path forward. Thanks for posting this information on the list.
Yeah, as Robert said it was a convoluted thread... :-)
Yes, I ended up using the code you quoted. As I said, it has too many
implications on the scene graph and viewer but it ended up being the
only solution I could find that worked and gave the results I wanted.
I'm still open to suggestions though. :-)
Glad I could help,
Jean-Sebastien Guay jean-sebastien.g...@cm-labs.com
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