I am using a custom MingW based toolchain.

My other problem is that the new version 3ds plugin has dependency on  
exceptionless LGPL code so I am not able to legally include it in my build 
(static commercial offering).

I am now left wondering if other plugins in my build have become non 
OGL/WX-LGPL also.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=22038#22038





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