Hi Simon, On Sat, Jan 2, 2010 at 11:34 PM, Simon Armstrong <[email protected]> wrote: > I am using a custom MingW based toolchain. > > My other problem is that the new version 3ds plugin has dependency on > exceptionless LGPL code so I am not able to legally include it in my build > (static commercial offering). > > I am now left wondering if other plugins in my build have become non > OGL/WX-LGPL also.
Most plugins are OSGPL, but some are GPL and some are LGPL. The 3ds plugin has always been based on LGPL code, and the new rev hasn't changed this. If you want to use LGPL plugins you have to use dynamic linking. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

