Robert Osfield wrote:
Yes there is has been a bottleneck with submissions, and we've made
some steps towards - we now have more contributors with write
permission.  However, this is really at the issue w.r.t this
particular thread.  It's the fact that I can't do testing on as
widespread a platforms as Paul expects.  The more work I have to do on
keeping tabs of all the platform combinations personally the less time
I have for submissions and other work.

Testing on platform combinations is something that should scale well
with the community, and normally it does.  The difficultly lies in the
niche platforms - such as GL3 and GLES as there right now few users
testing as it's really early in their existance.  Expecting me to take
up this slack just isn't on - I can't balance the books of keeping up
with submissions and the extra platform combinations.

The community has to help and it's something that can easily scale -
it just needs a few more developers to test out these combination and
provide reports of failures and ideally fixes for them.   The fixes
for them is very useful for me as it avoids the need for an iterative
cycle of me having to guess what might be amiss, the end user testing
it and then reporting success/failure and if failure back round for
another loop.  These loops can take hours or even days per iteration.
Reports of failures and providing fixes saves a lot of time for all
those involved.

I'd like to smooth out this whole misunderstanding, and possibly address some of the issues you've identified above.

I'll maintain the GL3 build and never again suggest that you should maintain or test it, if you grant me write permission to trunk so that I can fix GL3 build breaks by directly committing the fixes.

I know you state (in text removed for brevity) that this thread isn't the right place to discuss opening up trunk, so if that's the case, then we could discuss this on a separate thread.
   -Paul

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