I hate being the one to get between you two, but I think this is getting
out of hand. As is often the case in these heated arguments, you're both
right, and you're both wrong.
Paul, finding which header is missing from the places where you get the
errors would probably not be too hard.
Robert, getting a header and trying a GL3 build would probably not be
too hard.
Paul, Robert has been troubleshooting lots of things today, most of
which are threading problems which are notoriously hard to wrap your
mind around, and so probably has lots on his mind right now (the mental
call stack is getting deep ;-) ). Plus, it's around 9:45 where he is so
he's had a long day behind him.
Robert, Paul is trying to help in his own way and trying to help you
help yourself by telling you that getting a GL3 build going is easy,
which is something you might say to other people on the list if the
places were reversed ("Have you tried running in a debugger, we're not
here to debug your code, etc.").
Sorry but the last replies have not been constructive. I think the best
thing to do is to drop the issue for now, go back to the technical
issues, and remember that you're both working towards the same goal :-)
And you have been for many years now... Longer than I've been here!
I hope by telling you not to flame each other I won't get flamed myself :-)
J-S
--
______________________________________________________
Jean-Sebastien Guay jean-sebastien.g...@cm-labs.com
http://www.cm-labs.com/
http://whitestar02.webhop.org/
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