Hi Aitor,
Is you normal of your model well defined and normalized ? I suppose you used an osg::Light to define your light. Have you put it in a osg::LightSource ? Could you provide an example to reproduce your issue This will become hard to solved it without more information. David Callu 2010/10/4 Aitor Ardanza <[email protected]>: > > Trajce (Nick) Nikolov wrote: >> the viewer by default is attaching a light. Setup your viewer with NO_LIGHT >> (or something like that, look in the code), and then create and control your >> own light-Nick >> > > Neither solves ... > Could I use the standard osg lighting if I use a vertex program to change the > position of the vertices? yes, you can. > If I coment > Code: > //gl_FrontColor = diffuse + globalAmbient + ambient + specular; > > the result is this... > [Image: http://img210.imageshack.us/img210/4333/30581070.jpg ] > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=32359#32359 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

