Hi,

Thank you for all your responses.

Umit, i have examined the paper and it can be a good starting point for a 
complicated distributed rendering and even can be a seperate plugin for OSG. 
But at the moment as far as i understand it is a bit far from being practical 
and didn't get tried out on real machines. However, thank you for your 
direction.


Torben, than you for your inputs aswell. My goal is to achieve 3 rendering 
machines which all are rendering the very same image with different 
orientations. The aim is to have a 120 degree rendered image via 3 rendering 
machines. So only thing i really need is frame sync with the very same database 
and even very same camera position. 

For that purpose, do you think i should go with osgVisual or OSG alone is 
sufficient for that matter ?

Thank you!

Cheers,
Muhammed

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=38381#38381





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