Hi,

If your SceneGraph is identical on both machines, you can just serialize the 
camera matrix, send it via socket to your slaves, deserialize it over there and 
apply it on the slave camera matrix.

Note: You don't have framelock, enable VSync and hope that transfering the 
camera matrix AND rendering takes less than 16ms :)


Thank you!

Cheers,
Torben

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=38387#38387





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