Hi All,
I have 2 question related to scribing in OSG. 
#1)What is the technical differencies, pros/cons using wireframing created with 
the osgFX:scribe and the one created with decorator type (osgScribe example). 
It seems that osgFX::Scribe is much more compact and convenient way for 
programmers but I'd like to know is there any performance penalties?
#2)When using scribing and loaded object face types are quad, OSG somehow 
tesselates them as triangles and subdivides quad surfaces as 2 triangles split 
by diagonal. Is there any way to change that in osgFX:scribeproperties  to 
render the wireframing as quads ?
Regards,
                                          
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