Hi Sonya, The what the Osg does on loading depends upon the loader.
Also wireframe polygon mode in OpenGL results will depend upon the driver/hardware. So there isn't a single answer. Robert. On 26 Jul 2014 20:14, "Sonya Blade" <[email protected]> wrote: > Hi Robert, > > I noticed that #2 question has gone unnoticed by You, can you shed some > light on that? > > #2)When using scribing and loaded object face types are quad, OSG somehow > tesselates them as triangles > and subdivides quad surfaces as 2 triangles split by diagonal. Is there > any way to change that in osgFX:scribe > properties to render the wireframing as quads ? > > Regards, > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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