Just wanted to remind.
Hi All,
I have 2 question related to scribing in OSG.
#1)What is the technical differencies, pros/cons using wireframing created with
the osgFX:scribe and the one created with decorator type (osgScribe example).
It seems that osgFX::Scribe is much more compact and convenient way for
programmers but I'd like to know is there any performance penalties?
#2)When using scribing and loaded object face types are quad, OSG somehow
tesselates them as triangles and subdivides quad surfaces as 2 triangles split
by diagonal. Is there any way to change that in osgFX:scribeproperties to
render the wireframing as quads ?
Regards,
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org