Hi Julien, This sounds promising and I will try it out. For my/our understanding: should we be able to use our models from for instance fbx files as-is?
Is there a relation, or will there be, with your MDI work? Cheers, Raymond Verstuurd vanaf mijn iPad > Op 5 sep. 2017 om 20:57 heeft Julien Valentin <[email protected]> > het volgende geschreven: > > Up for the ML: > Hi, > A new development branch on refactoring of osgAnimation has been open. > https://github.com/openscenegraph/OpenSceneGraph/tree/osganimation > . > Main features > -Rewriting of animation datapreparation and RigTransforms (have observed few > perf enhancement for both loading and software animation) > -Delegates animation data preparation to RigTransform instead of RigGeometry > (and so remove the utility of Influence Set) > -add a MorphTargetHardware implementation > -add a bunch of utility functions to deal with VertexInfluenceMap > -various cleanup and bug fixes > > I invite you all to test, review and critic new design and features. > I would like to know if some of you experience problem with their > model...(I'm not perfect:/ so perhaps I miss something) > Feel free to give your feedback here > > Things to know: > -using RigTransformHW, the skinning.vert from OpenSceneGraphData.git must be > modified changing > > Code: > uniform int nbBonesPerVertex; > > > to > > Code: > uniform uint nbBonesPerVertex; > > > Perhaps it breaks backward compatibility, please tell me > > PS:Further, from a personal point of view I would push refactoring toward > backward miscompatibilities with few renaming so tell here if anyone > manipulate VertexInfluence in their work. > > > > Thank you! > > Cheers, > Julien > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=71631#71631 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

