Hi
You should open a new topic for this question...
see
Code:
void BasicAnimationManager::playAnimation (Animation* pAnimation, int
priority = 0, float weight = 1.0);
and test different parameters for priority and weight
Paradox wrote:
> Hi,
>
> I post my request here because osgAnimation related.
>
> There is some examples/possibility to blend two animations? So, make the
> transition from an animation to another in a smooth way?
>
> Thank you!
>
> Cheers,
> Dario
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=71720#71720
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