I also agree that Object Oriented Design would work wonderfully well
here. The key here is prototyping its shape and then filling in the
details once it has taken this shape.

I like the term 'messages' for methods because it reminds me that the
objects must send requests, forms of communication, to the other
objects. That's always struck me as a great visual help (I'm a visual

With that in mind, we could full-well begin the structuring of the
project as it pertains to blocks of functionality: a component to
handle visual rendering (whether it include Textile, Markdown,
Wiki-whatever, or all three), data persistence layer (ORM, anybody?),

I'm sorry if I'm being obnoxiously obvious here, but I like to start
things out simple and I think it would be a good step towards a

For what it's worth,


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