This is kind of off topic, but it seems like when I did my first checkout of gazebo, it created a gazebo directory and within that all of the code was there and I did the scons install. But since then when I do a checkout I get a gazebo directory and within that there is a trunk and branches directory. I have been going into the trunk and doing the scons install. Is that the correct way? Should there be a trunk and branches? I have even totally removed the directory I am working in and it still gives the trunk and branches?
Thanks, jim David Partouche wrote: > I just try to update the new svn version (272), and ran the tests with > playerv, but everything is ok. > So I don't think that the problem comes from gazebo... > And normally there's no need to rebuild player each time you update > gazebo. > > Regards > David > > Le 22 févr. 08 à 15:21, Jim Summers a écrit : > >> David Partouche wrote: >>> You have to send a command to enable the motors in order to move it >>> (position2d::SetMotorEnable(true)) >>> On playerv, go to devices->position2d->enable. >> That is the way it has always worked on our older installs at >> least. In the >> playerv I have installed on my test machine, under: >> >> Devices -> position2d:0 >> >> I have enabled 'Subscribe' >> then I enable 'Command' >> >> at that point I should be able to drag the red box with the >> crosshairs in it >> and then see the device move in the gazebo world. But no response. >> >> I have tried enabling 'Car' mode and 'Position' mode but still no joy. >> >> Versions installed are: >> >> gazebo = svn checkout from yesterday >> player = Player v.2.1.0rc1 >> PlayerViewer 2.1.0rc1 >> >> >> My usual install method is build and install player then gazebo. Is >> there any >> need to rebuild player after gazebo. It seems if I do it reverse on >> a clean >> system gazebo says it can not find the player libs. >> >> Ideas suggestions? >> >> Thanks again! >> >> >>> Regards >>> David >>> >>> Le 21 févr. 08 à 20:50, Jim Summers a écrit : >>> >>>> Jordi wrote: >>>>> Try in your local source directory as >>>>> >>>>> ./gazebo worlds/pioneer2dx.world >>>> Excellent. That go the gazebo portion working. Now onward and >>>> upward >>>> to see >>>> if I can figure out how to get playerv to work with it. It was able >>>> to read >>>> laser data, but I could not command / move the pioneer. >>>> >>>> Thanks again >>>> >>>>> >>>>> >>>>> On Thu, Feb 21, 2008 at 2:25 AM, Jim Summers <[EMAIL PROTECTED] >>>>> <mailto:[EMAIL PROTECTED]>> wrote: >>>>> >>>>> Hello All, >>>>> >>>>> I am back on my test machine and trying to the latest version of >>>>> gazebo >>>>> working. I did a checkout this morning and ran the scons >>>>> install in >>>>> the trunk >>>>> directory. Went fine, but when attempting a quick test with: >>>>> >>>>> gazebo /usr/local/share/gazebo/worlds/pioneer2dx.world >>>>> >>>>> I get the following: >>>>> >>>>> Gazebo multi-robot simulator, version 0.8-pre1 >>>>> >>>>> Part of the Player/Stage Project >>>>> [http://playerstage.sourceforge.net]. >>>>> Copyright (C) 2003 Nate Koenig, Andrew Howard, and contributors. >>>>> Released under the GNU General Public License. >>>>> >>>>> Gazebo Path[/usr/local/share/gazebo] >>>>> Ogre Path[/usr/lib/OGRE] >>>>> [server/Simulator.cc:360] >>>>> Creating GUI: >>>>> Type[fltk] Pos[0 0] Size[640 480] >>>>> creating /tmp/gazebo-jsummers-0 >>>>> creating /tmp/gazebo-jsummers-0/simulation.default 112 688 >>>>> [server/sensors/Sensor.cc:94] >>>>> cam1_sensor sensor has no controller. >>>>> server/controllers/ControllerFactory.cc:58 : Unable to make >>>>> controller of type >>>>> pioneer2dx_position2d >>>>> Segmentation fault >>>>> >>>>> Not sure which way to go here? >>>>> >>>>> Ideas / Suggestions? >>>>> >>>>> Thanks >>>>> -- >>>>> Jim Summers >>>>> School of Computer Science-University of Oklahoma >>>>> ------------------------------------------------- >>>>> >>>>> >>>>> ------------------------------------------------------------------------- >>>>> >>>>> This SF.net email is sponsored by: Microsoft >>>>> Defy all challenges. Microsoft(R) Visual Studio 2008. >>>>> http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ >>>>> _______________________________________________ >>>>> Playerstage-gazebo mailing list >>>>> [email protected] >>>>> <mailto:[email protected]> >>>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>>>> >>>>> >>>>> >>>>> >>>>> -- >>>>> Jordi Polo Carres >>>>> NLP laboratory - NAIST >>>>> http://www.bahasara.org >>>> -- >>>> Jim Summers >>>> School of Computer Science-University of Oklahoma >>>> ------------------------------------------------- >>>> >>>> ------------------------------------------------------------------------- >>>> This SF.net email is sponsored by: Microsoft >>>> Defy all challenges. Microsoft(R) Visual Studio 2008. >>>> http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ >>>> _______________________________________________ >>>> Playerstage-gazebo mailing list >>>> [email protected] >>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>>> >> -- >> Jim Summers >> School of Computer Science-University of Oklahoma >> ------------------------------------------------- >> >> ------------------------------------------------------------------------- >> This SF.net email is sponsored by: Microsoft >> Defy all challenges. Microsoft(R) Visual Studio 2008. >> http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ >> _______________________________________________ >> Playerstage-gazebo mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >> >> > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Playerstage-gazebo mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo -- Jim Summers School of Computer Science-University of Oklahoma ------------------------------------------------- ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
