Hi This would explain the blackness.
Thanks. ~DR0ID Tristam MacDonald schrieb: > > > On Thu, Feb 26, 2009 at 2:54 PM, DR0ID <[email protected] > <mailto:[email protected]>> wrote: > > I have tried your shader class and game of life. Unfortunately I > get just a black screen and I don't know why. I also don't know > where to start looking for potential problems. Any ideas? Or how I > could make some simple tests (I know the shader basics, but still > learning). Frankly I haven't tried it under ubuntu yet (dual-boot). > > Here you have my specs: > QuadCore Q9550 > 4GB ram > GForece GTX 260 > > Win Vista Business > Python 2.6 > pyglet 1.1.2 --> see at the bottom for the pyglet.info > <http://pyglet.info> dump > > So you see, I think my hardware should be capable of showing this > shader. I would appreciate any help. > Thanks. > > ~DR0ID > > > If you look at the comments on that entry, you will notice that the > sample has issues on Vista and some versions of Linux. Both operating > systems clear the back buffer before handing it to the application, > and this foils the sample, which relies on garbage to be present in > the backbuffer (as it is on Mac and older Linux/Windows). > > A simple fix is to fill the render-texture with garbage when the > sample launches, and I will add this in, but I am afraid, not until > the current crunch is over at university. > > -- > Tristam MacDonald > http://swiftcoder.wordpress.com/ > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
