Hey Jeremie, I'm working on some custom rigging nodes myself, would you like to collaborate?
On Jul 13, 8:38 am, Miguel González Viñé <[email protected]> wrote: > Jeremie, this is totally awesome! > > As a Maya user, I didn't know anything about Gear and I'm really impressed. > I'm going to try it and see how it works. > > Thank you very much for doing this open source. It's very useful to learn > from. > > Thanks again, > > miguel. > > > > > > > > On Wed, Jul 13, 2011 at 2:44 PM, Jeremie Passerin <[email protected]> wrote: > > Hi everyone ! > > Today I'm releasing the first beta version of my rigging system gear for > > Maya (aka MGear) > >http://jeremiepasserin.com/blog/index.php?post/2011/07/13/MGear-beta-1 > > MGear is actually the adaptation of my rigging system for Softimage inside > > Maya. > > That's just a very first beta, so it's incomplete and probably buggy... but > > those interested in comparing Maya and Softimage have now something to play > > with... > > Anyway, tomorrow being France's national day I'm leaving for vacation > > tonight, so feel free to email comments and feedback but sorry if I don't > > reply immediately ! > > cheers, > > Jeremie > > > -- > > view archives:http://groups.google.com/group/python_inside_maya > > change your subscription settings: > >http://groups.google.com/group/python_inside_maya/subscribe -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
