Thanks Alexander, got it working! On Jul 17, 2:05 pm, Alexander Morano <[email protected]> wrote: > SIP is the standard glue PyQT uses to talk to QT. > > http://www.riverbankcomputing.co.uk/static/Docs/sip4/introduction.html > > I am assuming his node plugins are using PyQT directly, which while > Maya supports the QT libraries, it does NOT contain the PyQT modules. > And for the PyQT modules you also require the SIP package as well. > > If you are going to install PyQT4 for Python, make sure to match the > python version of Maya (2.5.4 or 2.6) and the bits (32 or 64). > > Also make sure to match the PyQT library version compiled against the > Maya QT version (4.7 IIRC). > > You can look here C:\Program Files\Autodesk\Maya2012\devkit\other > \PyQtScripts (64 bit install) for some documentation on how to > install Python and QT for support in Maya. > > HTH. > > Cheers. > > On Jul 16, 8:14 pm, notanymike <[email protected]> wrote: > > > > > > > > > Say Jeremy, what is this "sip" the synoptic wants to import, and where > > do I get it (as a Windows installer package)? > > > On Jul 16, 1:21 pm, Jeremie Passerin <[email protected]> wrote: > > > > Hi mike, > > > > it could be interesting sure. > > > I'm on vacation right now, so I won't do anything more before beginning of > > > August. > > > I know pretty well where I'd like to go with mGear as it is something I > > > already did for Softimage but any shared experience is always interesting. > > > > Let me know what you have in mind and we'll see what we can come up with. > > > > Also note that everything I'm doing will be open source so you have to be > > > okay with that :-) > > > > regards, > > > > Jeremie > > > > On 16 July 2011 20:36, notanymike <[email protected]> wrote: > > > > > Hey Jeremie, I'm working on some custom rigging nodes myself, would > > > > you like to collaborate? > > > > > On Jul 13, 8:38 am, Miguel González Viñé <[email protected]> wrote: > > > > > Jeremie, this is totally awesome! > > > > > > As a Maya user, I didn't know anything about Gear and I'm really > > > > impressed. > > > > > I'm going to try it and see how it works. > > > > > > Thank you very much for doing this open source. It's very useful to > > > > > learn > > > > from. > > > > > > Thanks again, > > > > > > miguel. > > > > > > On Wed, Jul 13, 2011 at 2:44 PM, Jeremie Passerin > > > > > <[email protected]> > > > > wrote: > > > > > > Hi everyone ! > > > > > > Today I'm releasing the first beta version of my rigging system gear > > > > for > > > > > > Maya (aka MGear) > > > > > >http://jeremiepasserin.com/blog/index.php?post/2011/07/13/MGear-beta-1 > > > > > > MGear is actually the adaptation of my rigging system for Softimage > > > > inside > > > > > > Maya. > > > > > > That's just a very first beta, so it's incomplete and probably > > > > > > buggy... > > > > but > > > > > > those interested in comparing Maya and Softimage have now something > > > > > > to > > > > play > > > > > > with... > > > > > > Anyway, tomorrow being France's national day I'm leaving for > > > > > > vacation > > > > > > tonight, so feel free to email comments and feedback but sorry if I > > > > don't > > > > > > reply immediately ! > > > > > > cheers, > > > > > > Jeremie > > > > > > > -- > > > > > > view archives:http://groups.google.com/group/python_inside_maya > > > > > > change your subscription settings: > > > > > >http://groups.google.com/group/python_inside_maya/subscribe > > > > > -- > > > > view archives:http://groups.google.com/group/python_inside_maya > > > > change your subscription settings: > > > >http://groups.google.com/group/python_inside_maya/subscribe
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