Great stuff, thanks

On Sun, Jul 17, 2011 at 1:48 AM, Jeremie Passerin <[email protected]>wrote:

> Hi,
>
> I don't know what is this sip file is looking for... My integration of the
> PyQT Synoptic view is not perfect yet.. but it works for me .. curious...
> Did you install PyQt ?
>
> For your ikSnapping, the way I do it is by calculating the angle between
> the normal of the fk chain plane and the normal of the ik chain plane.
> Then you have two options. Either you just use this angle value and add it
> to the twist parameter of your ik or you use it to rotate the current
> position of you upvector.
>
> As I told you I'm on vacation now, so I'll have a look at what you've done
> later.
>
> Good luck with everything !
>
> Jeremie
>
> On 17 July 2011 05:14, notanymike <[email protected]> wrote:
>
>> Say Jeremy, what is this "sip" the synoptic wants to import, and where
>> do I get it (as a Windows installer package)?
>>
>> On Jul 16, 1:21 pm, Jeremie Passerin <[email protected]> wrote:
>> > Hi mike,
>> >
>> > it could be interesting sure.
>> > I'm on vacation right now, so I won't do anything more before beginning
>> of
>> > August.
>> > I know pretty well where I'd like to go with mGear as it is something I
>> > already did for Softimage but any shared experience is always
>> interesting.
>> >
>> > Let me know what you have in mind and we'll see what we can come up
>> with.
>> >
>> > Also note that everything I'm doing will be open source so you have to
>> be
>> > okay with that :-)
>> >
>> > regards,
>> >
>> > Jeremie
>> >
>> > On 16 July 2011 20:36, notanymike <[email protected]> wrote:
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> > > Hey Jeremie, I'm working on some custom rigging nodes myself, would
>> > > you like to collaborate?
>> >
>> > > On Jul 13, 8:38 am, Miguel González Viñé <[email protected]> wrote:
>> > > > Jeremie, this is totally awesome!
>> >
>> > > > As a Maya user, I didn't know anything about Gear and I'm really
>> > > impressed.
>> > > > I'm going to try it and see how it works.
>> >
>> > > > Thank you very much for doing this open source. It's very useful to
>> learn
>> > > from.
>> >
>> > > > Thanks again,
>> >
>> > > > miguel.
>> >
>> > > > On Wed, Jul 13, 2011 at 2:44 PM, Jeremie Passerin <
>> [email protected]>
>> > > wrote:
>> > > > > Hi everyone !
>> > > > > Today I'm releasing the first beta version of my rigging system
>> gear
>> > > for
>> > > > > Maya (aka MGear)
>> > > > >
>> http://jeremiepasserin.com/blog/index.php?post/2011/07/13/MGear-beta-1
>> > > > > MGear is actually the adaptation of my rigging system for
>> Softimage
>> > > inside
>> > > > > Maya.
>> > > > > That's just a very first beta, so it's incomplete and probably
>> buggy...
>> > > but
>> > > > > those interested in comparing Maya and Softimage have now
>> something to
>> > > play
>> > > > > with...
>> > > > > Anyway, tomorrow being France's national day I'm leaving for
>> vacation
>> > > > > tonight, so feel free to email comments and feedback but sorry if
>> I
>> > > don't
>> > > > > reply immediately !
>> > > > > cheers,
>> > > > > Jeremie
>> >
>> > > > > --
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-- 
Martin La Land Romero
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http://martinromerovfx.blogspot.com/
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