In general (animation rigs) I have to turn back to the old DG Eval mode. Our rigs still rely on AM_Hip and AM_Shoulder constraint python nodes and they tend to play up in parallel mode. We get joint pops, and subtly different evaluation that isn't correct when compared to the old DG Eval method. But I'm sure it's more than those 2 nodes. I've asked around at a few Autodesk meetings and I'm hearing the same thing back from other game devs. It gets turned off at most places, especially when exporting baked animation data to game engines.
I'd actually be interested to here who is using it, what amount of work you did to get the most out of your character rigs. Did you have to change nodes, re-author plugins etc. -Dave On Thu, Mar 30, 2017 at 3:12 PM, Rémi Deletrain <[email protected]> wrote: > Hi everybody, Is any of you already tried the 2017 version of Maya. If so, > did you feel a real difference in the performance of node evaluation in > animation? For my part I have not seen that much difference. A few frames > per second but I had to remove the half of the scene if not Maya plant ... > (node custom, expression, etc.). So I have half of the scene in less and > I have almost nothing gain ... In the preferences I am in parallel and GPU > OVERIDE > > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit https://groups.google.com/d/ > msgid/python_inside_maya/78a2bd8e-e289-4c63-b223- > 48d00c02a628%40googlegroups.com > <https://groups.google.com/d/msgid/python_inside_maya/78a2bd8e-e289-4c63-b223-48d00c02a628%40googlegroups.com?utm_medium=email&utm_source=footer> > . > For more options, visit https://groups.google.com/d/optout. > -- *David Moulder* Technical Animator / Artist [email protected] *Professional Profile <http://uk.linkedin.com/pub/david-moulder/1/b12/b5a>* Mobile: +44 (0)7814033242 See who we know in common <http://www.linkedin.com/e/wwk/5748982/?hs=false&tok=3tztwkse1silw1> Want a signature like this? <http://www.linkedin.com/e/sig/5748982/?hs=false&tok=3pwLU9-mBsilw1> -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CABD4PkRpLxxVzYrLCp1Pp5muy54xxLfm-%3D1ccAfgWJx3vk1Wzg%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
